ItemStackHandler no longer caches the stack array in local variable.Ĭlean up the Chests code to make intentions clearer Improve ItemStackHandler handling of errored NBT. Made this behavior part of an item handler (rather than the insertion code) Vanilla hoppers have their cooldown activated when an item is inserted. More documentation of potential edge cases in getStackInSlot() LexManos: Fix J6 compile error in IItemHandler PR.īlay09: Fix items being dropped out of a GuiContainer when dealing with a slot outside of the xSize/ySize boundaries. LexManos: Fix invalid ServerHangWatchdog patch causing it to not apply. Restore OreDictionary.getOres(String, boolean) and doeOreNameExist(String) functions that went MIA in git merge issue. Minecrell: Strip console formatting codes for Vanilla log fileįry: Fixed error detection login in ModelLoader, reduced the maximum number of printed stack traces to 5 per domain. LexManos: Fix Deobfusication transformer throwing verification errores in Eclipse development environments. #Keystrokes mod 1.8.9 download verification LexManos: Fix forge logging not working correctly in ForgeDev.įry: Correctly handle error caused by missing/malformed bucket model definition file. LexManos: Call deserialze on capabilities in tItem. LexManos: Fix ItemStacks not getting the parent capability provider from items. Kashike: Skip hang detection on first run of the server hang watchdogįry: Fixed missing model error reporting, made block and item variants sort before loading, to make the splash screen info more useful.Ĭpw: Fixed problem with LAN connections seeing the original ProxyPacket and consuming the first byte. Closes #2373Ĭpw: Fix shouldRefresh not to be so over-eager about modded TEs. LexManos: Clone FML packet indexes if channel is not open. Fixes potential threading issue.ĭefault bucket model is empty, allow bucket model without fluid. to use the same item model for their item variant. SRG named mods located in the mods dir of a dev Tehgeek: Add GuiScreenEvent.BackgroundDrawnEventįix problem which meant runtime deobf to MCP names wasn't working. New Capability system allowing for more manageable world object features. When combined with this should address all issues of soft dependancy on mods/apis. This also addresses the issue of dynamic functionality in TileEntities/Entities.Ĭurrent capability providers: TileEntity, Entity, ItemStackĪlso added INBTSerializeable, a generic interface for game objects that can be written to/from NBT tags. Vanilla capabilities will be coming soon, mostly on request and review. So start requesting capabiliteis on vanilla/Forge features. LexManos: Fixed GuiWrongMinecraft having wrong Log file name. LexManos: Fix jline server console not showing colored text. #Keystrokes mod 1.8.9 download verification.#Keystrokes mod 1.8.9 download registration.
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